In this lesson the ADDIE model of design is introduced –
I‘ve come across something similar before in another course:
A – Analyse – the needs, objectives and profile of the
learner
D – Design – plan the learning object, identify the elements
required to achieve the objectives, use storyboarding to record this
D – Develop – create and test the learning objects
I – Implementation – publish the learning object and make it
available to the users
E – Evaluate – evaluate whether the object is achieving its
objectives
Here is my diagram of the DADDIE model (similar)
DADDIE model |
The evaluation process should then feed back into the
analyse phase – to result in improvements to the course.
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I perhaps have far too informal approach to my design. So
far I have generally produced online learning that often replicates or
complements face-to-face learning. The etutorials offer an alternative route to
the face-to-face training sessions, which learners sometimes find difficult to
attend. Thus much of the analysis is based on what is already being delivered
by the face-to-face training. The design phase can be informal (scribbled boxes
on notepads) if I am only doing it for me but if I am working with colleagues
then I make much more effort to document what will be done so that everyone
else can review it. Evaluation is probably the trickiest phase. I have an
informal distribution ie the etutorials are freely available via the web
server, so learners can choose whether to complete the tutorials or not.
Although every tutorial offers a feedback form, I cannot “make” a learner
complete it. It is quite difficult to get feedback that can be used to re-analyse
the content. This is an area that I think I need to work on.
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